Post by Sevventh on Dec 7, 2015 0:11:40 GMT -6
Current Download:
www.mediafire.com/view/ghzmfisoh5bu23e/Link_v3.pdf
(last update: 02 Dec 2015)
Current Character Kit
Link
Hero of Hyrule
Unique Ability
Hero's Inventory
Link's character kit comes with five unique bases instead of one.
At the beginning of a duel, combine both Link's five unique bases with the six generic bases. Select seven of these bases for your starting hand and discards and line up the remaining four to the side for Link's Inventory.
Link's styles allow you to utilize or switch bases from your hand and Link's Inventory.
Note: Link also has a Bomb marker. When the Bomb marker is on the board, as an EoB effect, either flip the Bomb marker to the red side if it was on the black side or remove it if it was on the red side. When removed, deal 2 life loss to anyone standing in the same space or adjacent to where the marker was. If the marker was in Link's token pool, the loss life originates from Link's standup.
Styles
Backflip
R: +0
P: +0
S: +1
SoB: Move 1 space.
AA: Retreat up to 2 spaces.
Courageous
R: +0
P: +2
S: +0
Stun Guard 2.
BA: Advance exactly 2 spaces.
Defensive
R: +0
P: +1
S: -2
Stun Guard 3.
Attacks at Range 3 or greater do not hit Link.
Equipping
R: +0
P: +1
S: +0
SoB: Switch a base from your hand with a base from Link's Inventory.
AA: You may switch a base from your hand with a base from Link's Inventory.
Heroic
R: +0
P: +0
S: -1
SoB: Move 1 space.
AA: Play a base from Link's Inventory, then execute this attack again with that base replacing the original base. Both cards will cycle through your discards. This effect does not trigger on the second attack.
Note: When the pair would return to your hand, place one of the bases in Link's Inventory.
Bases
Bomb
R: 0-2
P: 1
S: 1
SoB: Place a Bomb marker in Link's token pool.
BA: You may add a Bomb marker to this attack for +2 Power.
AA: Place a Bomb marker on a space within range of this attack.
Boomerang
R: 1-3
P: 1
S: 2
OH: Push opponent 1 space.
AA: If this attack missed, pull the opponent and all markers on the opponent's side of the board 1 space.
Bow
R: 2-6
P: 1
S: 3
If Link is the Reactive Player this beat, this attack gets +2 Power.
Hookshot
R: 2-4
P: 1
S: 2
Ignore Stun Guard.
OH: Pull opponent until adjacent.
Spin Attack
R: 1*
P: 2
S: 4
*This attack ignores the Style's Range modifier.
OH: Push the opponent up to 3 spaces.
Finishers
Triforce Slash
R: 1
P: 6
S: 9
BA: Advance until Link is adjacent to the nearest opponent.
AA: You may switch up to two bases from your hand with two bases from Link's inventory.
Fairy Bottle
R: N/A
P: N/A
S: 5
Stun Guard 3.
BA: Move up to 2 spaces.
AA: Gain 10 life.
Changelist:
v3 - Defensive: +0 Power and -1 Priority changed to +1 Power and -2 Priority.
Backflip: +1 Power and +2 Priority changed to +0 Power and +1 Priority.
Courageous: +1 Power and +2 Priority changed to +2 Power and +0 Priority. Also has a natural Stun Guard 2.
Heroic: BA effect changed to SoB.
Bomb: 0-3 Range changed to 0-2 Range.
v2 - Heroic: +1 Power and +1 Priority changed to +0 Power and -1 Priority.
Bomb: 2-4 Range changed to 0-3 Range.
v1 - Release!
www.mediafire.com/view/ghzmfisoh5bu23e/Link_v3.pdf
(last update: 02 Dec 2015)
Current Character Kit
Link
Hero of Hyrule
Unique Ability
Hero's Inventory
Link's character kit comes with five unique bases instead of one.
At the beginning of a duel, combine both Link's five unique bases with the six generic bases. Select seven of these bases for your starting hand and discards and line up the remaining four to the side for Link's Inventory.
Link's styles allow you to utilize or switch bases from your hand and Link's Inventory.
Note: Link also has a Bomb marker. When the Bomb marker is on the board, as an EoB effect, either flip the Bomb marker to the red side if it was on the black side or remove it if it was on the red side. When removed, deal 2 life loss to anyone standing in the same space or adjacent to where the marker was. If the marker was in Link's token pool, the loss life originates from Link's standup.
Styles
Backflip
R: +0
P: +0
S: +1
SoB: Move 1 space.
AA: Retreat up to 2 spaces.
Courageous
R: +0
P: +2
S: +0
Stun Guard 2.
BA: Advance exactly 2 spaces.
Defensive
R: +0
P: +1
S: -2
Stun Guard 3.
Attacks at Range 3 or greater do not hit Link.
Equipping
R: +0
P: +1
S: +0
SoB: Switch a base from your hand with a base from Link's Inventory.
AA: You may switch a base from your hand with a base from Link's Inventory.
Heroic
R: +0
P: +0
S: -1
SoB: Move 1 space.
AA: Play a base from Link's Inventory, then execute this attack again with that base replacing the original base. Both cards will cycle through your discards. This effect does not trigger on the second attack.
Note: When the pair would return to your hand, place one of the bases in Link's Inventory.
Bases
Bomb
R: 0-2
P: 1
S: 1
SoB: Place a Bomb marker in Link's token pool.
BA: You may add a Bomb marker to this attack for +2 Power.
AA: Place a Bomb marker on a space within range of this attack.
Boomerang
R: 1-3
P: 1
S: 2
OH: Push opponent 1 space.
AA: If this attack missed, pull the opponent and all markers on the opponent's side of the board 1 space.
Bow
R: 2-6
P: 1
S: 3
If Link is the Reactive Player this beat, this attack gets +2 Power.
Hookshot
R: 2-4
P: 1
S: 2
Ignore Stun Guard.
OH: Pull opponent until adjacent.
Spin Attack
R: 1*
P: 2
S: 4
*This attack ignores the Style's Range modifier.
OH: Push the opponent up to 3 spaces.
Finishers
Triforce Slash
R: 1
P: 6
S: 9
BA: Advance until Link is adjacent to the nearest opponent.
AA: You may switch up to two bases from your hand with two bases from Link's inventory.
Fairy Bottle
R: N/A
P: N/A
S: 5
Stun Guard 3.
BA: Move up to 2 spaces.
AA: Gain 10 life.
Changelist:
v3 - Defensive: +0 Power and -1 Priority changed to +1 Power and -2 Priority.
Backflip: +1 Power and +2 Priority changed to +0 Power and +1 Priority.
Courageous: +1 Power and +2 Priority changed to +2 Power and +0 Priority. Also has a natural Stun Guard 2.
Heroic: BA effect changed to SoB.
Bomb: 0-3 Range changed to 0-2 Range.
v2 - Heroic: +1 Power and +1 Priority changed to +0 Power and -1 Priority.
Bomb: 2-4 Range changed to 0-3 Range.
v1 - Release!