Post by Sevventh on Dec 8, 2015 2:26:03 GMT -6
Current Download:
www.mediafire.com/view/jzyz8k3wn8eb75e/Shiek_v2.pdf
(last update: 05 Jan 2016)
Current Character Kit
Sheik
The Illusive Sheikah
Unique Ability
Dance of the Ninja
Sheik has a Chain Counter. When Sheik hits an opponent, place the Chain Counter into her token pool. This allows Sheik to activate any Chained effects on her attacks. Where relevant, these effects also only apply against opponents she hit (e.g. +Power, forced movement, Soak). If Sheik did not hit an opponent, remove her Chain Counter from her token pool.
All Sheik's attack pairs have "Before Activating, Chained: Move up to 1 space."
Sheik's opponent's attack pairs gain "On Damage: Move Sheik up to 1 space."
Styles
Guardian
R: +0
P: +0
S: -1
Soak 1.
Whenever Sheik soaks damage, she is pushed 1 for each point of damage soaked.
Rev, Chained: Soak 1, Stun Guard 1.
Kusari
R: +0
P: -1
S: +0
SoB, Chained: Move up to 1.
BA, Chained: Pull 1 or 2.
Mysterious
R: +0-1
P: -1
S: +0
Rev, Chained: +2 Priority.
Shadow
R: +0
P: -1
S: -1
Whenever the nearest opponent moves this beat, you move in the same direction (relative to the board), maintaining your range if possible. Ignore direct movement.
OH, Chained: +2 Power.
Watcher's
R: +0
P: -1
S: +2
OD: Push 1.
OD, Chained: You may push as far as possible.
Base
Dance
R: 1
P: 1
S: 6
BA: Advance 2.
OH, Chained: Target cannot hit Sheik this beat.
Finishers
Shiekah Ukemi
R: N/A
P: N/A
S: 4
AA: Sheik cannot take more than 1 damage this beat.
EoB: For the rest of the duel, Sheik's Chained effects are also active if she was hit during the previous beat (and against opponents who hit her, if relevant).
Mask of Truth
R: N/A
P: N/A
S: 1
Reveal, Chained: +6 Priority.
AA: For the rest of the duel, opponents that Sheik hits must set their next attack pair with the Style card face up.
Changelist:
v1 - Release!
www.mediafire.com/view/jzyz8k3wn8eb75e/Shiek_v2.pdf
(last update: 05 Jan 2016)
Current Character Kit
Sheik
The Illusive Sheikah
Unique Ability
Dance of the Ninja
Sheik has a Chain Counter. When Sheik hits an opponent, place the Chain Counter into her token pool. This allows Sheik to activate any Chained effects on her attacks. Where relevant, these effects also only apply against opponents she hit (e.g. +Power, forced movement, Soak). If Sheik did not hit an opponent, remove her Chain Counter from her token pool.
All Sheik's attack pairs have "Before Activating, Chained: Move up to 1 space."
Sheik's opponent's attack pairs gain "On Damage: Move Sheik up to 1 space."
Styles
Guardian
R: +0
P: +0
S: -1
Soak 1.
Whenever Sheik soaks damage, she is pushed 1 for each point of damage soaked.
Rev, Chained: Soak 1, Stun Guard 1.
Kusari
R: +0
P: -1
S: +0
SoB, Chained: Move up to 1.
BA, Chained: Pull 1 or 2.
Mysterious
R: +0-1
P: -1
S: +0
Rev, Chained: +2 Priority.
Shadow
R: +0
P: -1
S: -1
Whenever the nearest opponent moves this beat, you move in the same direction (relative to the board), maintaining your range if possible. Ignore direct movement.
OH, Chained: +2 Power.
Watcher's
R: +0
P: -1
S: +2
OD: Push 1.
OD, Chained: You may push as far as possible.
Base
Dance
R: 1
P: 1
S: 6
BA: Advance 2.
OH, Chained: Target cannot hit Sheik this beat.
Finishers
Shiekah Ukemi
R: N/A
P: N/A
S: 4
AA: Sheik cannot take more than 1 damage this beat.
EoB: For the rest of the duel, Sheik's Chained effects are also active if she was hit during the previous beat (and against opponents who hit her, if relevant).
Mask of Truth
R: N/A
P: N/A
S: 1
Reveal, Chained: +6 Priority.
AA: For the rest of the duel, opponents that Sheik hits must set their next attack pair with the Style card face up.
Changelist:
v1 - Release!